obs-ss-plugin-webui/README.md
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Update README with comprehensive API documentation and recent enhancements
- Changed title to "Live Stream Manager" to match UI branding
- Updated features section with enhanced deletion, audio control, and UUID tracking
- Added detailed API endpoint documentation organized by category:
  - Stream Management (CRUD with comprehensive cleanup)
  - Source Control (with team-prefixed naming)
  - Team Management (with OBS scene synchronization)
  - OBS Group/Scene Management (UUID-based tracking)
  - System Status and Authentication
- Added Known Issues section documenting:
  - Text centering problem and workaround
  - System scene exclusion functionality
- Improved documentation accuracy to reflect current functionality

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-07-20 22:44:38 -04:00

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Markdown

# Live Stream Manager
A professional [Next.js](https://nextjs.org) web application for managing live streams and controlling multiple OBS [Source Switchers](https://obsproject.com/forum/resources/source-switcher.941/) with real-time WebSocket integration and modern glass morphism UI.
## Features
- **Multi-Screen Source Control**: Manage 7 different screen positions (large, left, right, and 4 corners)
- **Real-time OBS Integration**: WebSocket connection with live status monitoring
- **Enhanced Stream Management**: Create, edit, and delete streams with comprehensive OBS cleanup
- **Team Organization**: Organize streams by teams with full CRUD operations and scene synchronization
- **Comprehensive Deletion**: Remove streams/teams with complete OBS component cleanup (scenes, sources, text files)
- **Audio Control**: Browser sources created with muted audio and OBS control enabled
- **Modern UI**: Glass morphism design with responsive layout and accessibility features
- **Professional Broadcasting**: Audio routing, scene management, and live status indicators
- **Dual Integration**: WebSocket API + text file monitoring for maximum compatibility
- **UUID-based Tracking**: Robust OBS group synchronization with rename-safe tracking
## Quick Start
```bash
npm install
npm run dev
```
Open [http://localhost:3000](http://localhost:3000) to access the control interface.
## Configuration
### Environment Variables
Create `.env.local` in the project root:
```env
# File storage directory (optional, defaults to ./files)
FILE_DIRECTORY=C:\\OBS\\source-switching
# OBS WebSocket settings (optional, these are defaults)
OBS_WEBSOCKET_HOST=127.0.0.1
OBS_WEBSOCKET_PORT=4455
OBS_WEBSOCKET_PASSWORD=your_password_here
# Security (IMPORTANT: Set in production)
API_KEY=your_secure_api_key_here
```
### Security Setup
**⚠️ IMPORTANT**: Set `API_KEY` in production to protect your OBS setup from unauthorized access.
Generate a secure API key:
```bash
# Generate a random 32-character key
openssl rand -hex 32
```
Without an API key, anyone on your network can control your OBS streams.
### OBS Source Switcher Setup
1. In OBS, configure Source Switcher properties
2. Enable "Current Source File" at the bottom
3. Point to one of the generated text files (e.g., `large.txt`, `left.txt`)
4. Set read interval to 1000ms
5. Sources will switch automatically when files change
### Database Setup
The project includes an empty template database for easy setup:
```bash
# Option 1: Use template database directly (development)
# Database will be created in ./files/sources.db
npm run create-sat-summer-2025-tables
# Option 2: Set up custom database location (recommended)
# 1. Copy the template database
cp files/sources.template.db /path/to/your/database/sources.db
# 2. Set environment variable in .env.local
echo "FILE_DIRECTORY=/path/to/your/database" >> .env.local
# 3. Create tables in your custom database
npm run create-sat-summer-2025-tables
```
**Template Database**: The repository includes `files/sources.template.db` with the proper schema but no data. Your local development database (`sources.db`) is automatically ignored by git to prevent committing personal data.
## Development Commands
```bash
npm run dev # Start development server
npm run build # Build for production
npm run start # Start production server
npm run lint # Run ESLint
npm run type-check # TypeScript validation
```
## Architecture
- **Frontend**: Next.js 15 with React 19 and TypeScript
- **Backend**: Next.js API routes with SQLite database
- **OBS Integration**: WebSocket connection + text file monitoring
- **Styling**: Custom CSS with glass morphism and Tailwind utilities
- **CI/CD**: Forgejo workflows with self-hosted runners
## API Endpoints
### Stream Management
- `GET /api/streams` - List all streams with team information
- `GET /api/streams/[id]` - Get individual stream details
- `POST /api/addStream` - Create new stream with browser source and team association
- `PUT /api/streams/[id]` - Update stream information
- `DELETE /api/streams/[id]` - Delete stream with comprehensive OBS cleanup:
- Removes stream's nested scene
- Deletes browser source
- Removes from all source switchers
- Clears text files referencing the stream
### Source Control
- `POST /api/setActive` - Set active stream for screen position (writes team-prefixed name to text file)
- `GET /api/getActive` - Get currently active sources for all screen positions
### Team Management
- `GET /api/teams` - Get all teams with group information and sync status
- `POST /api/teams` - Create new team with optional OBS scene creation
- `PUT /api/teams/[teamId]` - Update team name, group_name, or group_uuid
- `DELETE /api/teams/[teamId]` - Delete team with comprehensive OBS cleanup:
- Deletes team scene/group
- Removes team text source
- Deletes all associated stream scenes
- Removes all browser sources with team prefix
- Clears all related text files
- `GET /api/getTeamName` - Get team name by ID
### OBS Group/Scene Management
- `POST /api/createGroup` - Create OBS scene from team and store UUID
- `POST /api/syncGroups` - Synchronize all teams with OBS groups
- `GET /api/verifyGroups` - Verify database groups exist in OBS with UUID tracking
- Detects orphaned groups (excludes system scenes)
- Identifies name mismatches
- Shows sync status for all teams
### System Status
- `GET /api/obsStatus` - Real-time OBS connection, streaming, and recording status
### Authentication
All endpoints require API key authentication when `API_KEY` environment variable is set.
See `CLAUDE.md` for detailed architecture documentation and implementation details.
## Known Issues
### Text Centering
- **Issue**: Team name text overlays position left edge at center instead of centering the text itself
- **Workaround**: Manually change "Positional Alignment" to "Center" in OBS UI
- **Status**: Under investigation - requires further research into OBS API behavior
### System Scene Exclusion
Infrastructure scenes containing source switchers are excluded from orphaned group detection:
- 1-Screen, 2-Screen, 4-Screen, Starting, Ending, Audio, Movies
- Additional scenes can be added to the `SYSTEM_SCENES` array in `/app/api/verifyGroups/route.ts`