Implement UUID-based tracking for OBS groups to handle renames
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- Add group_uuid column to teams table for reliable OBS scene tracking
- Update createGroup API to store OBS scene UUID when creating groups
- Enhance verifyGroups API with UUID-first matching and name fallback
- Add comprehensive verification system to detect sync issues between database and OBS
- Implement UI indicators for UUID linking, name mismatches, and invalid groups
- Add "Clear Invalid" and "Update Name" actions for fixing synchronization problems
- Create migration script for existing databases to add UUID column
- Update Team type definition to include optional group_uuid field

This resolves issues where manually renaming groups in OBS would break the synchronization
between the database and OBS, providing a more robust group management system.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Decobus 2025-07-20 15:30:18 -04:00
parent 92c05303bd
commit cb1dd60bb8
9 changed files with 351 additions and 34 deletions

View file

@ -5,9 +5,22 @@ import { Team } from '@/types';
import { useToast } from '@/lib/useToast';
import { ToastContainer } from '@/components/Toast';
interface GroupVerification {
team_id: number;
team_name: string;
group_name: string;
group_uuid: string | null;
exists_in_obs: boolean;
matched_by: 'uuid' | 'name' | null;
current_name: string | null;
name_changed: boolean;
}
export default function Teams() {
const [teams, setTeams] = useState<Team[]>([]);
const [groupVerification, setGroupVerification] = useState<GroupVerification[]>([]);
const [isLoading, setIsLoading] = useState(true);
const [isVerifying, setIsVerifying] = useState(false);
const [newTeamName, setNewTeamName] = useState('');
const [editingTeam, setEditingTeam] = useState<Team | null>(null);
const [editingName, setEditingName] = useState('');
@ -38,6 +51,35 @@ export default function Teams() {
}
};
const verifyGroups = async () => {
setIsVerifying(true);
try {
const res = await fetch('/api/verifyGroups');
const data = await res.json();
if (data.success) {
setGroupVerification(data.data.teams_with_groups);
const missing = data.data.missing_in_obs.length;
const orphaned = data.data.orphaned_in_obs.length;
const nameChanges = data.data.name_mismatches?.length || 0;
if (missing > 0 || orphaned > 0 || nameChanges > 0) {
const issues = [];
if (missing > 0) issues.push(`${missing} missing in OBS`);
if (orphaned > 0) issues.push(`${orphaned} orphaned in OBS`);
if (nameChanges > 0) issues.push(`${nameChanges} name mismatches`);
showError('Groups Out of Sync', issues.join(', '));
} else {
showSuccess('Groups Verified', 'All groups are in sync with OBS');
}
}
} catch (error) {
console.error('Error verifying groups:', error);
showError('Verification Failed', 'Could not verify groups with OBS');
} finally {
setIsVerifying(false);
}
};
const handleAddTeam = async (e: React.FormEvent) => {
e.preventDefault();
@ -193,6 +235,7 @@ export default function Teams() {
if (res.ok) {
fetchTeams();
verifyGroups(); // Refresh verification after creating
showSuccess('Group Created', `OBS group "${groupName}" created for team "${teamName}"`);
} else {
const error = await res.json();
@ -206,6 +249,58 @@ export default function Teams() {
}
};
const handleClearInvalidGroup = async (teamId: number, teamName: string) => {
if (!confirm(`Clear the invalid group assignment for team "${teamName}"? This will only update the database, not delete anything from OBS.`)) {
return;
}
try {
const res = await fetch(`/api/teams/${teamId}`, {
method: 'PUT',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ group_name: null, group_uuid: null }),
});
if (res.ok) {
fetchTeams();
verifyGroups();
showSuccess('Group Cleared', `Invalid group assignment cleared for "${teamName}"`);
} else {
const error = await res.json();
showError('Failed to Clear Group', error.error || 'Unknown error occurred');
}
} catch (error) {
console.error('Error clearing group:', error);
showError('Failed to Clear Group', 'Network error or server unavailable');
}
};
const handleUpdateGroupName = async (teamId: number, teamName: string, currentName: string) => {
if (!confirm(`Update the group name for team "${teamName}" from "${teamName}" to "${currentName}" to match OBS?`)) {
return;
}
try {
const res = await fetch(`/api/teams/${teamId}`, {
method: 'PUT',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ group_name: currentName }),
});
if (res.ok) {
fetchTeams();
verifyGroups();
showSuccess('Group Name Updated', `Group name updated to "${currentName}"`);
} else {
const error = await res.json();
showError('Failed to Update Group Name', error.error || 'Unknown error occurred');
}
} catch (error) {
console.error('Error updating group name:', error);
showError('Failed to Update Group Name', 'Network error or server unavailable');
}
};
const startEditing = (team: Team) => {
setEditingTeam(team);
setEditingName(team.team_name);
@ -271,15 +366,26 @@ export default function Teams() {
<div className="glass p-6">
<div className="flex justify-between items-center mb-6">
<h2 className="card-title">Existing Teams</h2>
<button
onClick={handleSyncAllGroups}
disabled={isSyncing || isLoading}
className="btn btn-success"
title="Create OBS groups for all teams without groups"
>
<span className="icon">🔄</span>
{isSyncing ? 'Syncing...' : 'Sync All Groups'}
</button>
<div className="button-group">
<button
onClick={verifyGroups}
disabled={isVerifying || isLoading}
className="btn btn-secondary"
title="Check if database groups exist in OBS"
>
<span className="icon">🔍</span>
{isVerifying ? 'Verifying...' : 'Verify Groups'}
</button>
<button
onClick={handleSyncAllGroups}
disabled={isSyncing || isLoading}
className="btn btn-success"
title="Create OBS groups for all teams without groups"
>
<span className="icon">🔄</span>
{isSyncing ? 'Syncing...' : 'Sync All Groups'}
</button>
</div>
</div>
{isLoading ? (
@ -297,7 +403,10 @@ export default function Teams() {
</div>
) : (
<div className="space-y-4">
{teams.map((team) => (
{teams.map((team) => {
const shouldShowCreateButton = !team.group_name || (typeof team.group_name === 'string' && team.group_name.trim() === '');
const verification = groupVerification.find(v => v.team_id === team.team_id);
return (
<div key={team.team_id} className="glass p-4 mb-4">
{editingTeam?.team_id === team.team_id ? (
<div className="form-row">
@ -338,14 +447,27 @@ export default function Teams() {
<div className="font-semibold text-white">{team.team_name}</div>
<div className="text-sm text-white/60">ID: {team.team_id}</div>
{team.group_name ? (
<div className="text-sm text-green-400">OBS Group: {team.group_name}</div>
<div className="text-sm">
<span className={verification && !verification.exists_in_obs ? 'text-red-400' : 'text-green-400'}>
OBS Group: {verification?.current_name || team.group_name}
</span>
{verification && !verification.exists_in_obs && (
<span className="text-red-400 ml-2"> Not found in OBS</span>
)}
{verification && verification.name_changed && (
<span className="text-yellow-400 ml-2">📝 Name changed in OBS</span>
)}
{verification?.matched_by === 'uuid' && (
<span className="text-blue-400 ml-2">🆔 Linked by UUID</span>
)}
</div>
) : (
<div className="text-sm text-orange-400">No OBS Group</div>
)}
</div>
</div>
<div className="button-group">
{!team.group_name && (
{shouldShowCreateButton && (
<button
onClick={() => handleCreateGroup(team.team_id, team.team_name)}
disabled={creatingGroupForTeam === team.team_id || deletingTeamId === team.team_id || updatingTeamId === team.team_id}
@ -356,6 +478,28 @@ export default function Teams() {
{creatingGroupForTeam === team.team_id ? 'Creating...' : 'Create Group'}
</button>
)}
{verification && !verification.exists_in_obs && (
<button
onClick={() => handleClearInvalidGroup(team.team_id, team.team_name)}
disabled={updatingTeamId === team.team_id || deletingTeamId === team.team_id}
className="btn-danger btn-sm"
title="Clear invalid group assignment"
>
<span className="icon">🗑</span>
Clear Invalid
</button>
)}
{verification && verification.name_changed && verification.current_name && (
<button
onClick={() => handleUpdateGroupName(team.team_id, team.team_name, verification.current_name!)}
disabled={updatingTeamId === team.team_id || deletingTeamId === team.team_id}
className="btn btn-secondary btn-sm"
title="Update database to match OBS name"
>
<span className="icon">📝</span>
Update Name
</button>
)}
<button
onClick={() => startEditing(team)}
disabled={deletingTeamId === team.team_id || updatingTeamId === team.team_id}
@ -378,7 +522,8 @@ export default function Teams() {
</div>
)}
</div>
))}
);
})}
</div>
)}
</div>