Merge pull request 'Add Forgejo CI/CD workflows with self-hosted runners' (#1) from forgejo-workflows into main
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Reviewed-on: #1
This commit is contained in:
Decobus 2025-07-19 12:03:33 +03:00
commit f913e20dec
9 changed files with 469 additions and 82 deletions

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@ -0,0 +1,47 @@
name: Lint and Build
on:
push:
branches: [ main ]
pull_request:
branches: [ main ]
jobs:
build:
runs-on: self-hosted
strategy:
matrix:
node-version: [ 20, 22 ]
steps:
- name: Checkout Repository
uses: actions/checkout@v4
- name: Set up Node.js ${{ matrix.node-version }}
uses: actions/setup-node@v4
with:
node-version: ${{ matrix.node-version }}
cache: 'npm'
- name: Clean NextJS cache
run: rm -rf .next
- name: Install dependencies
run: npm ci
- name: Run type check
run: npm run type-check
- name: Run linter
run: npm run lint
- name: Build project
run: npm run build
- name: Upload Build Artifact
uses: actions/upload-artifact@v4
with:
name: obs-ss-${{ matrix.node-version }}
include-hidden-files: 'true'
path: ./.next/*

111
CLAUDE.md
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@ -15,68 +15,113 @@ This is a Next.js web application that controls multiple OBS Source Switchers. I
- `npm run lint` - Run ESLint to check code quality
- `npm run type-check` - Run TypeScript type checking without emitting files
### Database Management
- `npm run create-sat-summer-2025-tables` - Create database tables with seasonal naming convention
## Architecture Overview
### Technology Stack
- **Frontend**: Next.js 15.1.6 with React 19, TypeScript, and Tailwind CSS
- **Frontend**: Next.js 15.1.6 with React 19, TypeScript, and custom CSS with glass morphism design
- **Backend**: Next.js API routes
- **Database**: SQLite with sqlite3 driver
- **OBS Integration**: obs-websocket-js for WebSocket communication with OBS Studio
- **Styling**: Tailwind CSS with @tailwindcss/forms plugin
- **Styling**: Custom CSS with Tailwind CSS utilities and modern glass card components
### Project Structure
- `/app` - Next.js App Router pages and API routes
- `/api` - Backend API endpoints for stream management
- `/add` - Page for adding new stream clients
- `/components` - Reusable React components (e.g., Dropdown)
- `/add` - Streams management page (add new streams and view existing)
- `/teams` - Team management page
- `/edit/[id]` - Individual stream editing
- `/components` - Reusable React components (Header, Footer, Dropdown)
- `/lib` - Core utilities and database connection
- `database.ts` - SQLite database initialization and connection management
- `obsClient.js` - OBS WebSocket client for communicating with OBS Studio
- `constants.ts` - Shared constants (table names, etc.)
- `obsClient.js` - OBS WebSocket client with persistent connection management
- `constants.ts` - Dynamic table naming system for seasonal deployments
- `/types` - TypeScript type definitions
- `/files` - Default directory for SQLite database and text files (configurable via .env.local)
- `/scripts` - Database setup and management scripts
- `/.forgejo/workflows` - Forgejo CI/CD workflows for self-hosted runners
### Key Concepts
### Key Architectural Concepts
1. **Stream Management**: The app manages stream sources that can be assigned to different screen positions. Each stream has:
- name: Display name
- obs_source_name: Name of the source in OBS
- url: Stream URL
- team_id: Associated team identifier
1. **Dynamic Table Naming System**: Uses seasonal configuration for table names (e.g., `streams_2025_summer_sat`, `teams_2025_summer_sat`) to support recurring deployments
2. **Screen Types**: Seven different screen positions are supported: large, left, right, topLeft, topRight, bottomLeft, bottomRight
2. **Persistent OBS Connection Management**: Single WebSocket connection shared across all API requests with automatic reconnection and connection state tracking
3. **Text File Integration**: The app writes the active source name to text files that OBS Source Switcher reads to switch sources automatically
3. **Dual Integration Pattern**:
- WebSocket API for direct OBS control (source creation, status monitoring)
- Text file system for OBS Source Switcher plugin integration (source switching)
4. **Environment Configuration**:
- `FILE_DIRECTORY`: Directory for database and text files (default: ./files)
- `OBS_WEBSOCKET_HOST`: OBS WebSocket host (default: 127.0.0.1)
- `OBS_WEBSOCKET_PORT`: OBS WebSocket port (default: 4455)
- `OBS_WEBSOCKET_PASSWORD`: OBS WebSocket password (optional)
4. **Glass Morphism UI Architecture**: Modern design system with backdrop blur effects, gradient backgrounds, and responsive glass card components
5. **Screen Position Management**: Seven distinct screen positions (large, left, right, topLeft, topRight, bottomLeft, bottomRight) with individual source control
6. **Real-time Status Monitoring**: Footer component polls OBS status every 30 seconds showing connection, streaming, and recording status
### Environment Configuration
- `FILE_DIRECTORY`: Directory for database and text files (default: ./files)
- `OBS_WEBSOCKET_HOST`: OBS WebSocket host (default: 127.0.0.1)
- `OBS_WEBSOCKET_PORT`: OBS WebSocket port (default: 4455)
- `OBS_WEBSOCKET_PASSWORD`: OBS WebSocket password (optional)
- `API_KEY`: Required for API authentication (set in production)
### API Endpoints
- `POST /api/addStream` - Add new stream to database and OBS
#### Stream Management
- `POST /api/addStream` - Add new stream to database and create browser source in OBS
- `GET /api/streams` - Get all available streams
- `GET /api/teams` - Get all teams
- `GET /api/streams/[id]` - Individual stream operations
#### Source Control
- `POST /api/setActive` - Set active stream for specific screen position
- `GET /api/getActive` - Get currently active sources for all screens
- `POST /api/setActive` - Set active stream for a specific screen
#### Team Management
- `GET /api/teams` - Get all teams
- `GET /api/getTeamName` - Get team name by ID
#### System Status
- `GET /api/obsStatus` - Real-time OBS connection and streaming status
### Database Schema
Two main tables:
- `streams`: id, name, obs_source_name, url, team_id
- `teams`: team_id, team_name
Dynamic table names with seasonal configuration:
- `streams_YYYY_SEASON_SUFFIX`: id, name, obs_source_name, url, team_id
- `teams_YYYY_SEASON_SUFFIX`: team_id, team_name
### OBS Integration Pattern
The app communicates with OBS through:
1. WebSocket connection using obs-websocket-js
2. Text files that OBS Source Switcher monitors for source changes
3. Direct source management through OBS WebSocket API
The app uses a sophisticated dual integration approach:
When setting an active source:
1. User selects stream in UI
2. API writes source name to corresponding text file (e.g., largeScreen.txt)
3. OBS Source Switcher detects file change and switches to that source
1. **WebSocket Connection**: Direct OBS control using obs-websocket-js with persistent connection management
2. **Text File System**: Each screen position has a corresponding text file that OBS Source Switcher monitors
**Source Control Workflow**:
1. User selects stream in React UI
2. API writes source name to position-specific text file (e.g., `large.txt`, `left.txt`)
3. OBS Source Switcher detects file change and switches to specified source
4. Real-time status updates via WebSocket API
**Connection Management**: The OBS client ensures a single persistent connection across all API requests with automatic reconnection handling and connection state validation.
### Component Patterns
- **Client Components**: All interactive components use `'use client'` directive for React 19 compatibility
- **Optimistic Updates**: UI updates immediately with error rollback for responsive user experience
- **Consistent Layout**: Glass morphism design with unified component styling across all pages
- **Responsive Design**: Grid layouts adapt to different screen sizes with mobile-first approach
### Security Architecture
**Authentication**: API key-based authentication protects all API endpoints through Next.js middleware
**Input Validation**: Comprehensive validation using centralized security utilities in `/lib/security.ts`:
- Screen parameter allowlisting prevents path traversal attacks
- URL validation ensures only http/https protocols
- String sanitization removes potentially dangerous characters
- Integer validation prevents injection attacks
**Path Protection**: File operations are restricted to allowlisted screen names, preventing directory traversal
**Error Handling**: Secure error responses that don't leak system information

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@ -1,28 +1,97 @@
This is a [Next.js](https://nextjs.org) app to control multiple OBS [Source Switchers](https://obsproject.com/forum/resources/source-switcher.941/)
# OBS Source Switcher Plugin UI
A professional [Next.js](https://nextjs.org) web application for controlling multiple OBS [Source Switchers](https://obsproject.com/forum/resources/source-switcher.941/) with real-time WebSocket integration and modern glass morphism UI.
## Features
- **Multi-Screen Source Control**: Manage 7 different screen positions (large, left, right, and 4 corners)
- **Real-time OBS Integration**: WebSocket connection with live status monitoring
- **Team & Stream Management**: Organize streams by teams with full CRUD operations
- **Modern UI**: Glass morphism design with responsive layout
- **Professional Broadcasting**: Audio routing, scene management, and live status indicators
- **Dual Integration**: WebSocket API + text file monitoring for maximum compatibility
## Quick Start
```bash
npm install
npm run dev
```
Open [http://localhost:3000](http://localhost:3000) to access the control interface.
## Configuration
The application uses a configurable directory for storing files and the database. To update the directory: create `.env.local` in the root of the project.
`.env.local` should look like:
```
### Environment Variables
Create `.env.local` in the project root:
```env
# File storage directory (optional, defaults to ./files)
FILE_DIRECTORY=C:\\OBS\\source-switching
```
If no `.env.local` file is created, it will default to `./files`, as seen in `config.js`
# OBS WebSocket settings (optional, these are defaults)
OBS_WEBSOCKET_HOST=127.0.0.1
OBS_WEBSOCKET_PORT=4455
OBS_WEBSOCKET_PASSWORD=your_password_here
```javascript
const config = {
FILE_DIRECTORY: path.resolve('./files'),
};
# Security (IMPORTANT: Set in production)
API_KEY=your_secure_api_key_here
```
In the "Source Switcher" properties in OBS, at the bottom, is a setting called `Current Source File`. Enable that, point it to the location of one of the text files, and put the read interval to 1000ms. Your source will change whenever the text file changes to a source _that is defined in the Source Switcher properties_
### Security Setup
The list of available sources is defined in a SQLite3 DB, location set in the `api/setActive.ts` route.
**⚠️ IMPORTANT**: Set `API_KEY` in production to protect your OBS setup from unauthorized access.
`npm install` and
`npm run dev` to run it.
Generate a secure API key:
```bash
# Generate a random 32-character key
openssl rand -hex 32
```
This is my first [Next.js](https://nextjs.org) app and I am not a Javascript Developer professionally, use at your own risk.
Without an API key, anyone on your network can control your OBS streams.
### OBS Source Switcher Setup
1. In OBS, configure Source Switcher properties
2. Enable "Current Source File" at the bottom
3. Point to one of the generated text files (e.g., `large.txt`, `left.txt`)
4. Set read interval to 1000ms
5. Sources will switch automatically when files change
### Database Setup
```bash
# Create seasonal database tables
npm run create-sat-summer-2025-tables
```
## Development Commands
```bash
npm run dev # Start development server
npm run build # Build for production
npm run start # Start production server
npm run lint # Run ESLint
npm run type-check # TypeScript validation
```
## Architecture
- **Frontend**: Next.js 15 with React 19 and TypeScript
- **Backend**: Next.js API routes with SQLite database
- **OBS Integration**: WebSocket connection + text file monitoring
- **Styling**: Custom CSS with glass morphism and Tailwind utilities
- **CI/CD**: Forgejo workflows with self-hosted runners
## API Endpoints
- `GET /api/streams` - List all streams
- `POST /api/addStream` - Create new stream and OBS source
- `POST /api/setActive` - Set active stream for screen position
- `GET /api/obsStatus` - Real-time OBS connection status
- `GET /api/teams` - Team management
See `CLAUDE.md` for detailed architecture documentation.

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@ -19,7 +19,7 @@ export default function AddStream() {
url: '',
team_id: null,
});
const [teams, setTeams] = useState([]);
const [teams, setTeams] = useState<{id: number; name: string}[]>([]);
const [streams, setStreams] = useState<Stream[]>([]);
const [isLoading, setIsLoading] = useState(true);
const [message, setMessage] = useState('');

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@ -113,15 +113,31 @@ if (error instanceof Error) {
}
}
import { validateStreamInput } from '../../../lib/security';
export async function POST(request: NextRequest) {
let name: string, obs_source_name: string, url: string, team_id: number;
// Parse and validate request body
try {
const body = await request.json();
const { name, obs_source_name, url, team_id } = body;
const validation = validateStreamInput(body);
if (!name || !obs_source_name || !url) {
return NextResponse.json({ error: 'Missing required fields' }, { status: 400 });
if (!validation.valid) {
return NextResponse.json({
error: 'Validation failed',
details: validation.errors
}, { status: 400 });
}
({ name, obs_source_name, url, team_id } = validation.data!);
} catch {
return NextResponse.json({ error: 'Invalid JSON in request body' }, { status: 400 });
}
try {
// Connect to OBS WebSocket
console.log("Pre-connect")
await connectToOBS();

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@ -3,41 +3,51 @@ import fs from 'fs';
import path from 'path';
import { FILE_DIRECTORY } from '../../../config';
import { getDatabase } from '../../../lib/database';
import { Stream, Screen } from '@/types';
import { Stream } from '@/types';
import { validateScreenInput } from '../../../lib/security';
export async function POST(request: NextRequest) {
const body: Screen = await request.json();
const { screen, id } = body;
const validScreens = ['large', 'left', 'right', 'topLeft', 'topRight', 'bottomLeft', 'bottomRight'];
if (!validScreens.includes(screen)) {
return NextResponse.json({ error: 'Invalid screen name' }, { status: 400 });
}
console.log('Writing files to', path.join(FILE_DIRECTORY(), `${screen}.txt`));
const filePath = path.join(FILE_DIRECTORY(), `${screen}.txt`);
// Parse and validate request body
try {
const db = await getDatabase();
const stream: Stream | undefined = await db.get<Stream>(
'SELECT * FROM streams_2025_spring_adr WHERE id = ?',
[id]
);
const body = await request.json();
const validation = validateScreenInput(body);
console.log('Stream:', stream);
if (!stream) {
return NextResponse.json({ error: 'Stream not found' }, { status: 400 });
if (!validation.valid) {
return NextResponse.json({
error: 'Validation failed',
details: validation.errors
}, { status: 400 });
}
fs.writeFileSync(filePath, stream.obs_source_name);
return NextResponse.json({ message: `${screen} updated successfully.` }, { status: 200 });
} catch (error) {
console.error('Error updating active source:', error);
const errorMessage = error instanceof Error ? error.message : 'An unknown error occurred';
return NextResponse.json(
{ error: 'Failed to update active source', details: errorMessage },
{ status: 500 }
);
const { screen, id } = validation.data!;
console.log('Writing files to', path.join(FILE_DIRECTORY(), `${screen}.txt`));
const filePath = path.join(FILE_DIRECTORY(), `${screen}.txt`);
try {
const db = await getDatabase();
const stream: Stream | undefined = await db.get<Stream>(
'SELECT * FROM streams_2025_spring_adr WHERE id = ?',
[id]
);
console.log('Stream:', stream);
if (!stream) {
return NextResponse.json({ error: 'Stream not found' }, { status: 400 });
}
fs.writeFileSync(filePath, stream.obs_source_name);
return NextResponse.json({ message: `${screen} updated successfully.` }, { status: 200 });
} catch (error) {
console.error('Error updating active source:', error);
const errorMessage = error instanceof Error ? error.message : 'An unknown error occurred';
return NextResponse.json(
{ error: 'Failed to update active source', details: errorMessage },
{ status: 500 }
);
}
} catch {
return NextResponse.json({ error: 'Invalid JSON in request body' }, { status: 400 });
}
}

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// API client utility for making authenticated requests
// Get API key from environment (client-side will need to be provided differently)
function getApiKey(): string | null {
if (typeof window === 'undefined') {
// Server-side
return process.env.API_KEY || null;
} else {
// Client-side - for now, return null to bypass auth in development
// In production, this would come from a secure storage or context
return null;
}
}
// Authenticated fetch wrapper
export async function apiCall(url: string, options: RequestInit = {}): Promise<Response> {
const apiKey = getApiKey();
const headers: Record<string, string> = {
'Content-Type': 'application/json',
...options.headers,
};
// Add API key if available
if (apiKey) {
headers['x-api-key'] = apiKey;
}
return fetch(url, {
...options,
headers,
});
}
// Convenience methods
export const apiClient = {
get: (url: string) => apiCall(url, { method: 'GET' }),
post: (url: string, data: unknown) => apiCall(url, {
method: 'POST',
body: JSON.stringify(data)
}),
put: (url: string, data: unknown) => apiCall(url, {
method: 'PUT',
body: JSON.stringify(data)
}),
delete: (url: string) => apiCall(url, { method: 'DELETE' }),
};

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// Security utilities for input validation and sanitization
export const VALID_SCREENS = ['large', 'left', 'right', 'topLeft', 'topRight', 'bottomLeft', 'bottomRight'] as const;
export type ValidScreen = typeof VALID_SCREENS[number];
// Input validation functions
export function isValidScreen(screen: string): screen is ValidScreen {
return VALID_SCREENS.includes(screen as ValidScreen);
}
export function isValidUrl(url: string): boolean {
try {
const urlObj = new URL(url);
return ['http:', 'https:'].includes(urlObj.protocol);
} catch {
return false;
}
}
export function isPositiveInteger(value: unknown): value is number {
return Number.isInteger(value) && value > 0;
}
// String sanitization
export function sanitizeString(input: string, maxLength: number = 100): string {
// Remove potentially dangerous characters and limit length
return input.replace(/[<>"/\\&]/g, '').trim().substring(0, maxLength);
}
// Validation schemas
export interface StreamInput {
name: string;
obs_source_name: string;
url: string;
team_id: number;
}
export interface ScreenInput {
screen: string;
id: number;
}
export function validateStreamInput(input: unknown): { valid: boolean; errors: string[]; data?: StreamInput } {
const errors: string[] = [];
const data = input as Record<string, unknown>;
if (!data.name || typeof data.name !== 'string') {
errors.push('Name is required and must be a string');
} else if (data.name.length > 100) {
errors.push('Name must be 100 characters or less');
}
if (!data.obs_source_name || typeof data.obs_source_name !== 'string') {
errors.push('OBS source name is required and must be a string');
} else if (data.obs_source_name.length > 100) {
errors.push('OBS source name must be 100 characters or less');
}
if (!data.url || typeof data.url !== 'string') {
errors.push('URL is required and must be a string');
} else if (!isValidUrl(data.url)) {
errors.push('URL must be a valid http:// or https:// URL');
}
if (!isPositiveInteger(data.team_id)) {
errors.push('Team ID must be a positive integer');
}
if (errors.length > 0) {
return { valid: false, errors };
}
return {
valid: true,
errors: [],
data: {
name: sanitizeString(data.name as string),
obs_source_name: sanitizeString(data.obs_source_name as string),
url: data.url as string,
team_id: data.team_id as number,
},
};
}
export function validateScreenInput(input: unknown): { valid: boolean; errors: string[]; data?: ScreenInput } {
const errors: string[] = [];
const data = input as Record<string, unknown>;
if (!data.screen || typeof data.screen !== 'string') {
errors.push('Screen is required and must be a string');
} else if (!isValidScreen(data.screen)) {
errors.push(`Screen must be one of: ${VALID_SCREENS.join(', ')}`);
}
if (!isPositiveInteger(data.id)) {
errors.push('ID must be a positive integer');
}
if (errors.length > 0) {
return { valid: false, errors };
}
return {
valid: true,
errors: [],
data: {
screen: data.screen as string,
id: data.id as number,
},
};
}

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import { NextRequest, NextResponse } from 'next/server';
export function middleware(request: NextRequest) {
// Only protect API routes
if (request.nextUrl.pathname.startsWith('/api/')) {
// Allow OPTIONS requests for CORS preflight
if (request.method === 'OPTIONS') {
return NextResponse.next();
}
// Check for API key in header
const apiKey = request.headers.get('x-api-key');
const validKey = process.env.API_KEY;
// If API_KEY is not set in environment, skip authentication (development mode)
if (!validKey) {
console.warn('API_KEY not set in environment variables. API endpoints are unprotected!');
return NextResponse.next();
}
// Skip authentication for localhost/internal requests (optional security)
const host = request.headers.get('host');
if (host && (host.startsWith('localhost') || host.startsWith('127.0.0.1') || host.startsWith('192.168.'))) {
console.log('Allowing internal network access without API key');
return NextResponse.next();
}
// Validate API key for external requests
if (!apiKey || apiKey !== validKey) {
return NextResponse.json(
{ error: 'Unauthorized. Valid API key required.' },
{ status: 401 }
);
}
}
return NextResponse.next();
}
export const config = {
matcher: '/api/:path*'
};