- Changed branding from "OBS Stream Manager" to "Live Stream Manager" throughout UI
- Enhanced stream deletion with comprehensive OBS cleanup:
- Removes stream's nested scene
- Deletes browser source
- Clears text files referencing the stream
- Removes stream from all source switchers
- Enhanced team deletion to clean up all OBS components:
- Deletes team scene/group
- Removes team text source
- Deletes all associated stream scenes and sources
- Clears all related text files
- Fixed stream selection to use proper team-prefixed names in text files
- Added StreamWithTeam type for proper team data handling
- Improved browser source creation with audio controls:
- Enabled "Control Audio via OBS" setting
- Auto-mutes audio on creation
- Attempted multiple approaches to fix text centering (still unresolved)
Known issue: Text centering still positions left edge at center despite multiple attempts
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add createTextSource function with automatic OBS text input detection
- Implement createStreamGroup to create groups within team scenes instead of separate scenes
- Add team name text overlays positioned at top-left of each stream
- Refactor stream switching to use stream group names for cleaner organization
- Update setActive API to write stream group names to files
- Fix getActive API to return correct screen position data
- Improve team UUID assignment when adding streams
- Remove manage streams section from home page for cleaner UI
- Add vertical spacing to streams list to match teams page
- Support dynamic text input kinds (text_ft2_source_v2, text_gdiplus, etc.)
This creates a much cleaner OBS structure with 10 team scenes containing grouped
stream sources rather than 200+ individual stream scenes, while adding team
name text overlays for better stream identification.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Fix TypeScript error: Replace 'any' type with specific union type in teams API
- Remove unused variable assignment in obsClient.js
- Remove unused error binding in apiHelpers.ts catch block
- Disable exhaustive-deps rule for custom hook with dynamic dependencies
All blocking linter errors resolved. Remaining warnings are in test files only.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add group_uuid column to teams table for reliable OBS scene tracking
- Update createGroup API to store OBS scene UUID when creating groups
- Enhance verifyGroups API with UUID-first matching and name fallback
- Add comprehensive verification system to detect sync issues between database and OBS
- Implement UI indicators for UUID linking, name mismatches, and invalid groups
- Add "Clear Invalid" and "Update Name" actions for fixing synchronization problems
- Create migration script for existing databases to add UUID column
- Update Team type definition to include optional group_uuid field
This resolves issues where manually renaming groups in OBS would break the synchronization
between the database and OBS, providing a more robust group management system.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add group_name column to teams table for mapping teams to OBS groups
- Create API endpoints for group creation (/api/createGroup) and bulk sync (/api/syncGroups)
- Update teams UI with group status display and creation buttons
- Implement automatic group assignment when adding streams
- Add comprehensive OBS setup documentation (docs/OBS_SETUP.md)
- Fix team list spacing issue with explicit margins
- Update OBS client with group management functions
- Add database migration script for existing deployments
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
API Infrastructure Improvements:
- Created standardized API helper utilities for consistent error handling
- Added comprehensive request validation with detailed error messages
- Implemented proper HTTP status codes for different error types
- Added request body parsing with validation helpers
Enhanced Teams API:
- Added input validation with length and format checks
- Implemented duplicate team name prevention
- Added proper error categorization (validation, database, server errors)
- Consistent response format with timestamps
- Improved error messages for better debugging
Professional Standards:
- Standardized error response structure across all APIs
- Added development vs production error detail filtering
- Implemented async error boundary wrapper for unhandled exceptions
- Enhanced logging with structured error information
- Added proper sorting for team list responses
Foundation for Future APIs:
- Reusable error handling patterns for all API routes
- Validation helpers that can be extended to other endpoints
- Consistent response structure for frontend integration
- Better debugging capabilities for development
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>